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antfarmar
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Unity-3D-Asteroids
A simple Asteroids clone. In 3D.
The Unlicense
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Create LICENSE
#41
antfarmar
closed
5 years ago
0
Project license?
#40
TimTinkers
closed
5 years ago
1
Timed Game Tokens: Powerups, UFOs, etc.
#39
antfarmar
opened
8 years ago
0
Scene Building vs. Runtime Instantiations
#38
antfarmar
opened
8 years ago
1
Collision Manager: Centralized Collision Resolution
#37
antfarmar
opened
8 years ago
0
Ship Movement Physics: Drag & Thrust (clamp?)
#36
antfarmar
closed
8 years ago
1
Bullets Could Inherit Ship's Velocity
#35
antfarmar
closed
8 years ago
2
Shield Powerup Fails At Screen Edges When Ship Screenwraps
#34
antfarmar
closed
8 years ago
1
Constants: Static Class
#33
antfarmar
opened
8 years ago
2
Power-up System: Implementation
#32
antfarmar
opened
8 years ago
1
Refactoring: New Screenwrapper Implementation
#31
antfarmar
closed
8 years ago
2
Bugfix for bullets randomly disappearing prematurely
#30
antfarmar
closed
8 years ago
0
Add a Gitter chat badge to README.md
#29
gitter-badger
closed
8 years ago
1
UI Canvas: More Than 1
#28
antfarmar
closed
8 years ago
3
Diverge Branch: @devmelon's Implementation
#27
antfarmar
closed
8 years ago
1
Code Smells: Identify & Refactor
#26
antfarmar
closed
8 years ago
2
Diverge Branch: Pulling devmelon's implementation
#25
antfarmar
closed
8 years ago
3
Magic Numbers: Need to Remove
#24
antfarmar
closed
8 years ago
6
What is a collaborators role in your project?
#23
ghost
closed
8 years ago
1
String Usage: Memory Reduction
#22
antfarmar
closed
8 years ago
4
Asteroid Explosions: Prefab ParticleSystems & SoundClips
#21
antfarmar
closed
8 years ago
4
FindObjectOfType<> Usage
#20
antfarmar
closed
8 years ago
2
Teamwork communication channel
#19
ghost
closed
8 years ago
5
Scoring system implementation
#18
ghost
closed
8 years ago
0
Minor README changes
#17
ghost
closed
8 years ago
1
Particles no longer smear over screen when crossing edge
#16
ghost
closed
8 years ago
2
Fix for collision bug
#15
ghost
closed
8 years ago
1
Refactor ship input
#14
ghost
closed
8 years ago
0
Refactor ship input & Particles bugfix
#13
ghost
closed
8 years ago
2
Remove dependency to Blender
#12
ghost
closed
8 years ago
3
Asteroid Spawning: Randomized Algorithm Choice
#11
antfarmar
closed
8 years ago
1
Asteroid Behaviour Script: Make a Base Class?
#10
antfarmar
closed
8 years ago
1
Poolable Components
#9
antfarmar
closed
8 years ago
3
TODO: Use MonoBehaviour Event Messages Properly
#8
antfarmar
closed
8 years ago
1
Hot-Reloading & Non-Serializable Types
#7
antfarmar
closed
8 years ago
2
TODO: Features & Polish (Long Term)
#6
antfarmar
opened
8 years ago
4
TODO: Level Management
#5
antfarmar
closed
8 years ago
1
TODO: Scoring System
#4
antfarmar
closed
8 years ago
9
TODO: Ship Health Script Component
#3
antfarmar
closed
8 years ago
1
TODO: Object Pooling
#2
antfarmar
closed
8 years ago
2
TODO: Improve screen wrap quick implementation.
#1
antfarmar
closed
8 years ago
5