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As discussed in #5041 and #5124 we could add a new (operational non-ingame-visual) material layer to implement new materials like for example ice, sand, bouncy-slime, glue, ground-booster, zero-G and …
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Things like screen shakes (even if I hate them), particle systems, color filters, blur (even focal blur, focusing on a specific collision layer) or other shader-based effects could be predefined in th…
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### Describe the Bug
On the cart page, after updating the cart quantity, modifying shipping details (such as postcode), or adding a gift card, the Apple Pay button disappears. This behavior is unex…
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### Describe the project you are working on
I currently do a lot of simple procedural animations using vertex shaders — namely because they are easier to integrate with `MultiMeshInstance`s and `INST…
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### Make sure you are not opening a duplicate.
- [ ] [I have searched the issue tracker](https://github.com/FlashyReese/sodium-extra-fabric/issues?q=) and did not find an issue describing my bug.
##…
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### Features Types
- Text
- Paragraph
- Image
- Audio
- Polytext
- Button
- NFT Image
- Call Button
- Vox
- Video
- Particles
### Get Feature By ID
```
let door = parcel.getFeatureById…
ghost updated
4 years ago
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- CODE
- Notes
- grumpy Cat Frame 3 deleted
DONE
- complete code for shoe power is depended on froggie,now changed it to player box
- Power ups not destroying
- Wooden broken floor is not destroyi…
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On site, the volume from the outdoor screen is quite loud. It's hard to tell when you record audio on the device whether anything is happening to the sound recording as volume from the phone speakers…
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Hey @tkeskita,
i am currently working on a project for which i must generate images from simulations that should be as realistic as possible, therefore I need some motion blur.
I tried playing …
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I'm wanting to block all Badlion functions out of the box. In fact I'd prefer a way to block Badlion clients from joining my server at all, but I'd settle for the former if outright blocking is not po…
Decme updated
2 years ago