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This is probably the weakest part of the engine right now: playing well into the end-game.
Porting over Stockfish End of Game table bases would fix this, and seems pretty easy to do.
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### Description
After a long process of getting Ubisoft to work in the first place, Trackmania works fine until trying to load into a map/track. It takes a couple of seconds and the freezes up and be…
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Please consider adding functionality to to store clientsettings.xml/ and custom gameoptions.xml/ to the file picker in the new external user files directory implemented in PR 4961. Given the dearth of…
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I even tried installing this mod after realizing the capes didn't render:
https://modrinth.com/mod/capes
Some images that show the errors:
![2024-10-15_12 27 12](https://github.com/user-attachmen…
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There's an error with MSVC when compiling without the /experimental:module flag.
Will not compile due to the following code being unstupported by MSVC:
```
constexpr std::array steps = { "The Pla…
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### Before Continuing:
- [X] Always check you are using the latest version of the mods and its dependencies
- [X] Remove known problematic rendering mods such as Optifine, Sodium and others. Do NO…
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### What happened?
![2024-04-11_17 08 52](https://github.com/quiqueck/BetterEnd/assets/24951557/29b99cb9-d7e1-4967-8921-1f212b21b1a0)
Item texture looks fine
### BetterEnd
4.0.11
### BCLib
3.0.1…
cyxw updated
7 months ago
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Hi,
I am posting this comment because I am working on porting godot the 3ds and also plan to port it to the wii u, and when it comes to shaders I'd like to have full glsl support to facilitate this
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Hi @hatoving ,
thanks for your amazing work!
This is more a request than an issue... Have you consider porting this game? https://locomalito.com/curse_of_issyos.php
It is a cool game (from the c…