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Compatible Code for Arduino Leonardo I want to make a D.I.Y. E-Drum kit for Gaming and Jaming
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using vanilla `audio-to-midi `
```
audio-to-midi PrototypeRaptor.wav
Converting: PrototypeRaptor.wav
|================================================================================| 100.00%
Tra…
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# [ Bug report title ]
## Bug description
Installation starts via USB and suddenly the CR read file stops updating and on the console end the progress doesn't increase.
## Your setup
- **C…
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It would be amazing to play along with background music/audio just like you can in a rhythm game.
Doremimania had this feature but now the program is so old it no longer works on windows 10.
There i…
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On behalf of Jack, here is his feedback:
Glitches: I found one where sometimes the enemies would stay in place even though a blue tile has passed. I experienced it in normal and hard but it was mos…
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If you have any idea for a site we missed in the social icons, feel free to drop a comment!
*(You are not required to, but if you can source a good SVG file, we will certainly appreciate it)*
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## Rhythm Fighter
#### Game Update Version : 1.0.0
#### Current on `master` : 1.0.6582
Game crashes at launch.
```
00:00:08.970 |E| HLE.GuestThread.15 Cpu InvalidAccessHandler: Invalid me…
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# Trending repositories for C#
1. [**Jackett / Jackett**](https://github.com/Jackett/Jackett)
__API Support for your favorite torrent trackers__
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I'm currently developing a game using bgfx as the renderer, targeting for desktop platforms (Windows/Linux/OS X). The game is a rhythm game, where lowest possible latency is desired in both audio and …
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So, I'm trying to use this to build a state machine for a rhythm game. In my game, the states should each last for one or more beats, but not change between them. I'm using the state machine in manu…