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FrancisTR
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Rhythm-Swipe
A Repository dedicated to the 2D Game "Rhythm Swipe".
https://projectrhythmswipe.netlify.app/
GNU Affero General Public License v3.0
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Death sound and success sound play at the same time sometimes
#56
FrostyNick
opened
7 months ago
0
Alpha v2.0.0: Music "Revenge" and 4K support
#55
FrostyNick
closed
5 months ago
4
Alpha v1.1.3: Internally change resolution
#54
FrostyNick
closed
10 months ago
3
Grandmaster Mode Level Proposal
#53
FrancisTR
opened
10 months ago
1
Alpha v1.1.2: Fix red cubes not disappearing + loading gif improvement
#52
FrostyNick
closed
11 months ago
1
Alpha v1.1.1: Pixelated font + few speed improvements
#51
FrostyNick
closed
11 months ago
11
Misson success text not visible
#50
FrostyNick
closed
11 months ago
8
Fixed duplicate audio
#49
FrostyNick
closed
11 months ago
1
Consider dev branch
#48
FrostyNick
opened
11 months ago
0
Audio Lags on Microsoft Edge Browser
#47
FrancisTR
closed
11 months ago
1
Major Changes to the Game and Website
#46
FrancisTR
closed
11 months ago
2
All the buttons appear on the bottom of the web page
#45
FrancisTR
opened
11 months ago
1
Rhythm Swipe Logo
#44
FrancisTR
opened
11 months ago
0
Being able to move multiple times when the red/blue cube is within range
#43
FrancisTR
closed
11 months ago
0
No Button to Pause the Game.
#42
FrancisTR
opened
11 months ago
0
Quality of the Audio decreases when going to a different Browser Tab
#41
FrancisTR
opened
11 months ago
1
alpha v1.1.0: Major sync improvements
#40
FrostyNick
closed
11 months ago
8
Implementing Trophies for each level
#39
FrancisTR
closed
11 months ago
0
Add sounds from #37 sound request
#38
FrostyNick
closed
11 months ago
2
Sound effects request
#37
FrancisTR
closed
11 months ago
3
Red/blue cubes stuck at 10fps with resistFingerprinting
#36
FrostyNick
closed
11 months ago
0
Music doesn't sync
#35
FrostyNick
closed
11 months ago
4
v1.6.4: Fixed inconsistent cop movements & calibrated tempo
#34
FrostyNick
closed
11 months ago
3
Jack Feedback based on v1.6.2
#33
FrancisTR
opened
12 months ago
6
Cops move inconsistantly
#32
FrostyNick
closed
11 months ago
9
Jon Feedback based on v1.6.2
#31
FrancisTR
opened
12 months ago
1
Jasper Feedback based on v1.6.2
#30
FrancisTR
closed
11 months ago
2
v1.6.3: Refactored & cleaner code
#29
FrostyNick
closed
1 year ago
2
v1.6.2: Rhythm changes
#28
FrostyNick
closed
1 year ago
1
v1.6.1 Bug fix update
#27
FrostyNick
closed
1 year ago
1
Mobile Compatibility?
#26
FrancisTR
opened
1 year ago
3
Alternative to punishment systems
#25
johntran038
opened
1 year ago
0
Tutorial Page in the game
#24
FrancisTR
closed
11 months ago
2
V1.6.0 Update
#23
FrancisTR
closed
1 year ago
2
Sprite Animation from one tile to the other
#22
FrancisTR
opened
1 year ago
0
Rework of the enemy class and the player class
#21
johntran038
closed
1 year ago
1
Red cube + tempo values changed
#20
FrostyNick
closed
1 year ago
5
Requesting more assets for the game
#19
FrancisTR
opened
1 year ago
0
Character textures don't load correctly on LibreWolf browser
#18
FrostyNick
closed
11 months ago
4
Modify moveForward() and turn() to work with tileAt() instead
#17
johntran038
closed
1 year ago
1
Version 1.2.0
#16
FrancisTR
closed
1 year ago
4
code refactoring in Gamep5.js
#15
FrostyNick
closed
1 year ago
1
Make loading screen circle gif below the "sandboa presents" to indicate its not just frozen
#14
johntran038
closed
1 year ago
1
Creating a Database to keep track of the Fastest completion time for Master Mode
#13
FrancisTR
closed
11 months ago
2
Music still plays in the background if you minimize the screen
#12
FrancisTR
closed
1 year ago
0
Beat not in Sync with the Music
#11
FrancisTR
closed
1 year ago
3
Jack's Feedback on the game
#10
FrancisTR
closed
1 year ago
1
Player's Health indicator and the beat detector are not clear to the user
#9
FrancisTR
closed
1 year ago
0
Multiplayer functionality?
#8
FrancisTR
opened
1 year ago
2
Need Gif assets for "Robber" Character
#7
FrancisTR
closed
1 year ago
1
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