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Hello, I'd like to know if it's possible to modify the textures of the drinks in the plugin, so as to have a different texture for beer, for example.
If so, how ?
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### **Project Description**
I am working on a project in Godot that requires creating responsive and scalable UI elements that retain their visual integrity across various screen sizes and resolu…
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It'd be really great if custom model data could be supported so that I can add a texture without having to sacrifice a vanilla item.
This is a really useful plugin.
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plese add resize feature to resize image on map so that the whole map could be filled with a picture
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Hello,
I have a problem with getting picture from gallery, it returns me "Parameter imagePath is null or empty" when I select any of the pictures. Permissions are granted.
![photo_2021-08-10_06-18-2…
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Whenever there's an invalid texture address (the one set by setTextureImage) which is larger than RDRAM, RT64 crashes.
This is important because retail games sometimes make invalid accesses.
One…
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Hi there,
I'm looking to edit a game's texture and modify it to my liking and then it to appear in game. Previously, we would use UABE to export the texture, edit it, then in uabe plugins > edit >…
Sm982 updated
7 months ago
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Is it possible to have generated .png files in the .godot folder or something ? Since I do not want them tracked in source control
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### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limitation you are having in your project
In 4.0.alpha, there is no longer a …
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game: Castlevania Legacy of Darkness
The flame effect, RiceVideo Plugin can dump/load 8 texture,
but Glide64 Plugin dump/load only 2 texture.
I ues Glide64 WIP Nov17 2010.
In addition to the f…