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Let's say you make a set of new Balkon's weapons apply a potion effect on hit or anything special like an explosion. It ends up being harder to do this for projectile type weapons like spears or boome…
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Soul Renderer, Hearthflame, Soulkeeper, Thunderbrand, and Flamewind crash game on immediate pickup. May be others that crash game as well. I am using mythic metals and better combat, among others. Als…
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The melee weapons the mod adds have a range of 7 blocks including the block the player is standing on and the block the entity being hit is on, I'm not entirely sure if this is intentional or not but …
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this addon is now ignoring grey weapons/armor
for example this one: Jagged Axe ID 13818
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Or, that is what it looks like. I will investigate to make 100% sure this is what happens, and then try to find out why.
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Add new weapons.
Ideas: - Battlehammer
- Club
- Small Battleaxe
- Crossbow
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```lua
Error : lua/weapons/arccw_base/sh_anim.lua:258: attempt to call method 'GetViewModel' (a nil value)
lua/weapons/arccw_base/sh_anim.lua:258 - GetAnimKeyTime()
lua/weapons/arccw_base/sh_gre…
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> You see, there are often issues with finding specific weapons to use in the game with 100+ mods, and while in a perfect world there's a genius modder that created a weapon search tab within the refi…
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- At least three different weapon types should exist.
- TYPE 1: The "normal" weapon type fires a single projectile quickly and with moderate damage, similar to early shooting mechanics in the "Shootin…
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If you fire a weapon and immediately use the mouse wheel to switch to a different weapon the firing audio will be halted instead of completed. This is more noticeable for weapons that have firing audi…