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### System Information
TB 2021.1 macOS running on Catalina
### Issue description
I'm wondering if it is possible to configure a game with multiple filesystem or searchpath entries.
Many ga…
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_Thank you for a great tool.
I'm not sure if you are open to feature requests. In case you are, I'm putting it here._
Feature: Support for Voronoi Graphs.
Use cases:
- Generating terrain and…
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While our current image generator excels at creating character visuals and other detailed images, it struggles with generating coherent and detailed maps of the world. Maps are crucial for setting the…
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Right now we have 3 kinds of GLSL shader loading implementation (`r_lazyShaders`):
- 0: build all shaders at game start before reaching the main menu (old default):
it builds everything before d…
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https://user-images.githubusercontent.com/22250081/128649219-86dcf939-4e3f-4181-9061-a3e04341f62e.mp4
Blender Version - 2.93.2
SourceIO Version - 3.15.5
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I'm working on a launcher (not uploaded at the moment) for the vpinball standalone branch that displays last game scores/high scores and keeps an own high score table.
I've got several additional m…
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**Current in-game behaviour.**
If I'm correct, the new raycasted hitboxes make many slashes damage any dirt tile accidentally. This along with the buff to coin gain, which puts more explosives on t…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is rep…
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It's weird that the map turns dark for all players, temp fix is rejoining. I don't know if it's a bug or intended/expected behaviour.
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**Describe the crash:**
If you try to import https://osu.ppy.sh/beatmapsets/1236927 then the game will crash on devices with limited ram amount i assume
**Screenshots or videos showing encountere…