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It seems that even though grenade and grenade explosions can _push_ asteroids, they can't damage it.
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I think, that some items must be buffed, especially some grenade types. Item slots are limited and hence weak grenades/items are rarely used, if at all.
1) Shaped Charge
SC is almost never used. E…
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hey,
someone threw an iron grenade at me. the cast bar showed up for a brief moment but disappeared way before the cast had finished, and a bit later the grenade hit me.
i think it has to do wi…
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Known issue for a while, but needs to be added to the tracker.
by Dragoon » Sat Jan 19, 2013 1:45 am
Slam Ammo is not counting/showing up when you have them equipped. It will show
you have 0 …
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They cause incompatibility with ALiVE helicopter support. It's not the worst thing in the world, they still register the smoke, just as white. The vanilla ones are lighter, however.
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Hi!
`Grenade_ChemGas` is expected to spawn by the event `StaticContaminatedArea`. But according to `events.xml` `StaticContaminatedArea` spawns only type `ContaminatedArea_Dynamic`.
At the same time…
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An error gets triggered every update after you throw a grenade and get in a car.
Does it seem to matter if either the car or the player are going to get hit by the blast?
Does it still happen if you …
ghost updated
11 years ago
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I understand that this is an alpha build, but I notices Frag Grenades Glitch Uncontrollably when they touch the ground. This is minor, because the explosion isn't affected by said glitch.
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Your mod has very serious performance issues. Holding some blocks from the mod in your hand causes FPS to drop. I have 500 FPS in my game, but when I hold some decorations and items from the mod, it d…
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New BRAVE weaponry entering loot pool - add to wishlist now to avoid future pain
https://d2foundry.gg/w/568611922?p=0,0,0,0&m=0&mw=0