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Han
Youtube Product Review
Product Review Site (like cameras)
Amateur Porn
Pinterest and clones
Mobile Games
Bockie
Thomas
Manga
Game Engine
HTML5 Game
Anime Video
Travel Blog
Anime Porn
American-La…
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I have a PS3 controller connected to my Chromebook via USB and have verified the input works fine in ChromeOS using a HTML5 control pad testing website - the controller is identified as PS3 controller…
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The intent here is to get a sense of what pains are hurting HTML5 game developers most in the real world to help prioritize which ones to address.
dmose updated
12 years ago
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Porting the game to Haxe and OpenFL framework may be a alternative method instead of using a custom flash player.
It could enable:
- Native binaries
- HTML5 Support
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Hi ,
During a packaged game, when I switch the keyboard language (from English to Russian), the game stops accepting input of buttons (WASD and other letter buttons), this problem only occurs in HTM…
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Currently I have my Epic Game Account linked to my github account when I clicked the link inviting me to join the Unreal GitHub for HTML5 stuff I says it wasnt found? Do I need a new invite?
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http://jquerymobile.com/blog/2012/04/13/announcing-jquery-mobile-1-1-0/?utm_source=javascriptweekly&utm_medium=email
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### Description
if you us the if (gamepad_button_check_pressed(gamepad, gp_face1)) the jump Hight will not be the correct Hight.
But if you use if (gamepad_button_check(gamepad, gp_face1)) the jump…
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The stage width and height is incorrect when running HTML5 in landscape view in webview mode.
In portrait orientation it detects the correct sizes: 768x1024. But when the game is booted in landscape …
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Hey guys!
Sometimes when I start a test the ios-driver starts the simulator but crashes right after with the following error msg:
WARNING RemoteIOSWebDriver. session created but application size=0
A…