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- [ ] Gravity when falling down is not capped, accelerates constantly
- [ ] Janky behaviour when jumping onto and off ropes
- [ ] After climbing up a rope, character pops up instead of stopping a…
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I tried to run `python experiment/script/dataset/dataset_elasticity.py`
but got a error as following:
File ".../ENV/sga/lib/python3.11/site-packages/torch/nn/modules/module.py", line 1527, in _ca…
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Preferably with full physics and a nice ramp texture, although solid green works too (as long as the edges are shiny white like real life). ramp dimensions previously calculated using a video of the D…
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~~Add movement to FixedUpdate or add deltatime into the update, so movement can be more consistent.~~
TIL: Forcemode.Acceleration already is fixed time : https://docs.unity3d.com/ScriptReference/Force…
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@RobinSattler found out that the installation problems related to the fastjet package can be solved by using a more recent version. @AxelKrypton pointed out that requirements of exact versions are to …
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### Describe the bug
This is a Half-Life 2 bug.
There are two ways to break prop_physics entities with ent_fire command:
- break
- sethealth 0
`Break` input breaks **all** prop_physics in …
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We should add a section to the Physics manual to show how to subscribe to the physics tick events in order to mimic what people are used to for `FixedUpdate`.
- This section should [get the simulatio…
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**BEFORE REPORTING MAKE SURE:**
- [x] You are on the newest version of Kontraption and Valkyrien Skies.
- [x] You have tested it with only Kontraption, Valkyrien Skies, Mekanism and Kotlin for Forge…
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User request message from ticket Ticket #187289
Feature Type: feat_addition_ingame
Description: function name: physics_joint_exists(joint);
return: boolean
param: joint
desc: checks if the joint d…