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**Describe the bug**
Removing an object from the physics scene disconnects the visual representation of objects from its physics. I am using ammo physics.
Code:
```js
this.foodItems.forEach((ite…
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One should implement the Free Body motion physics into the ball object interacting with the arena.
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- [ ] Gravity when falling down is not capped, accelerates constantly
- [ ] Janky behaviour when jumping onto and off ropes
- [ ] After climbing up a rope, character pops up instead of stopping a…
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Although I am not sure on your exact plans for the project and whether 3D-based games would be the main target for the Elven, I would suggest experimenting adding a 3D Physics engine at some point of …
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**Is your feature request related to a problem? Please describe.**
I am trying to recreate some Minecraft mechanics:
1. Crouching:
Prevents you from falling from high places while crouching.
2. …
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### 🎮 Game Request
Verlet integration is a numerical method used to integrate Newton’s equations of motion. It is frequently used to calculate trajectories of particles in molecular dynamics simula…
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### Tested versions
Reproducible in 4.3 beta and latest on master.
### System information
Windows 10 - Vulkan Forward+
### Issue description
Moving and rotating particle emitters whose …
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### Description
There is need to improve the UI in physics quiz section to make our projects more effective and attractive for users.
### Screenshots
_No response_
### Checklist
- [X] I have star…
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To test if precip biases in E.Pac are due to cam_dev physics.
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Identical to the recent L32 run (https://github.com/NCAR/amwg_dev/issues/524), but substitute %CAM60 for %CAM_DEV in a long name…