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I tried playing around for few days with these packages, sadly I can confirm it is far from production ready.
Cylinder/Mesh colliders are very unstable. Also tried the same setup with float version…
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It's possible to get a lot of speed, lot enough that I believe this is a bug. To reproduce:
* build something on a wall
* wallwalk on top of it and look at it
* jump
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please C man
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Get rid of tricks to have a capsule staying up.
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There are 4 variables (ax,ay,az,dg[3]) that are not declared and prevent a clean compile.
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## National Synchrotron Light Source II (Simulations Team)
- https://www.bnl.gov/nsls2/groups/rd/simulations/tools.php
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### For?
S&Box
### What can't you do?
Can't add wheels to create a moving vehicle.
### How would you like it to work?
A WheelCollider API that can be used in player controller scripts. Similar to…
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### Tested versions
Godot v4.3.dev6.mono - macOS 14.4.1 - GLES3 (Compatibility) - Apple M2 Max - Apple M2 Max (12 Threads)
### System information
Godot v4.3.dev6.mono - macOS 14.4.1 - GLES3 (Compat…
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Not sure what mod is for lack of a better word "responsible" for addressing this issue but i figured id post it on both. Water doesn't display on Nvidium chunks im assuming because Ocean physics remov…