-
From [thundersnore](https://github.com/NotNite/thundersnore), there are multiple issues with your mod and repackaged assets:
- You are exporting a lot of vanilla game assets. This is legally questi…
-
### This issue occurs when only Valkyrien Skies and addons are installed and no other mods
- [X] I have tested this issue and it occurs when no other mods are installed
### Minecraft Version
…
-
### Minecraft Version
1.20.1
### Redux Version
2.0.18
### Aether Version
1.5.1
### Forge/Neoforge Version
47.3.0
### What happened?
The music and sounds that are supposed to play when an adva…
-
**Describe the bug**
when i try to play 2 sounds in the same time the first one will stop
**To Reproduce**
Steps to reproduce the behavior:
1. start sound a
2. start sound b
3. sound a stops…
-
Hi again ! I'm coming to ask you if you are okay with me making (i'm trying but still didn't suceed to this day since I'm ass in code) a mod to add other sounds/taunt to your mod ?
I'm french, and …
-
As of Godot 4 migration, this is jacked. Blocked by character refactor.
* Grab and drag should work on ragdoll segments - They use BoneAttachments (Godot 3.5) so doesn't directly work with our Rigi…
-
**Describe the solution you'd like**
A client config option (like the existing forbidden sounds) or an option inside ESM itself to set the mute volume for an entire mod. Machines in a lot of mods are…
-
X machine_turn_off (when it powers down in the Literature Axis)
- library_card_use
-
-
Hi! My viewers are always complaining that the alerts (donations, new followers) are much louder than the stream sound. I've already tried turning down the sound in StreamElements to 10% but it doesn'…