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Given this input image:
![image](https://github.com/user-attachments/assets/57b94864-a145-4300-8950-bb68572a8a0a)
(Or this equivalent one which I find easier to look at):
![image](https://git…
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Need support _isometry_ format in `tmx` tilemaps.
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We really shouldn't be using unwrap in a lot of cases. Instead I think it might be more helpful to provide a warning message.
Example:
https://github.com/StarArawn/bevy_ecs_tilemap/blob/main/src/r…
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**Describe the project you are working on:**
This proposal is for any game that would need a grid-based level editor.
**Describe the problem or limitation you are having in your project:**
The cu…
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Create and iterate on the basic layout of the levels with tile mapping. Focusing on the design of it first then will get to the art side of it so the tile mapping for right now will be basic squares.
…
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# Describe the issue
When "Up Direction" is +Z, the sprite faces backwards. It's pretty conchfusing. When I first used sprite tools I thought the sprite just wasn't rendering.
https://github.com…
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### Describe the project you are working on
I'm working in a 2.5D puzzle RPG with a focus in different terrain height, objects falling from one level to another...
### Describe the problem or limita…
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### Tested versions
Tested on 4.2 stable mono
Also tested with custom build https://github.com/godotengine/godot/pull/84963 (compiled my self)
### System information
Godot v4.2.stable.mono - Ubunt…
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### Tested versions
Using version 4.2.1 stable mono [b09f793f5]
### System information
Windows 11 - Godot v.4.2.1 stable mono
### Issue description
If you modify (specifically in my case delete) …
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**Godot version:**
3.1-stable, 3.2.2-stable
**OS/device including version:**
Windows 10 Home 1909.
**Issue description:**
When reparenting a TileMap node to a Navigation2D node in a Scene…