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Rangi42
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tilemap-studio
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
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Fails to compile due to private Fl_Spinner members
#84
camthehaxman
opened
1 month ago
1
[Suggestion] Apply a second file as palette
#83
zigaudrey
opened
1 month ago
0
Availability of fltk themes?
#82
TheGrandSinnovia
opened
5 months ago
0
Projet url is dead :-(
#81
devnewton
opened
5 months ago
1
Missing SNES 2BPP format
#80
racknae
opened
1 year ago
0
feature request: NES support
#79
ghost
opened
1 year ago
0
Can the length of the graphic block be customized? Example 0001 0002 0003 apply to genesis
#78
ghost
opened
1 year ago
1
Flatpak
#77
JakobDev
opened
1 year ago
4
Issue Mac Port
#76
BenchBadr
opened
1 year ago
2
wonderswan map format
#75
joffb
opened
1 year ago
2
Request a new data format for Fire Emblem decomp project
#74
laqieer
opened
1 year ago
3
compilation error with FLTK 1.3.8
#73
ghost
closed
1 year ago
2
Update pret links
#72
Rangi42
closed
1 year ago
0
SGB format is incorrectly defined, both in Help and functionality
#71
HeyItsLollie
opened
2 years ago
2
Add tooltips to explain some controls
#70
Rangi42
opened
2 years ago
0
Try to open tilemaps as a rectangular width
#69
Rangi42
opened
2 years ago
0
Feature request: loading palette files
#68
logicplace
opened
2 years ago
4
Improve the usability of failing to convert an image to tiles
#67
Rangi42
opened
2 years ago
0
Support the Sega Genesis
#66
Rangi42
closed
2 years ago
1
macOS support
#65
mid-kid
opened
2 years ago
6
Avoid a compiler warning from `gcc`
#64
Rangi42
closed
2 years ago
0
Allow generating "suboptimal" tilesets with Image to Tiles
#63
Rangi42
closed
2 years ago
2
"Tools -> Shift IDs..." and "Edit -> Shift Selected IDs..." should allow shifting tile IDs
#62
Rangi42
closed
2 years ago
0
Add TurboGraphix16/PCEngine support as well as Supergraphix
#61
TheRealHamtaro126
closed
2 years ago
4
Tileset -> Load Recent should remember the Add dialog settings
#60
FredrIQ
opened
2 years ago
1
Import/export .asm files with `db` values
#59
Rangi42
closed
2 years ago
0
Not all possible NCGR files are supported
#58
Rangi42
closed
2 years ago
0
"libpng error: Wrote palette index exceeding num_palette"
#57
Rangi42
closed
2 years ago
0
Separate 4bpp and 8bpp NDS formats
#56
Rangi42
closed
2 years ago
0
If possible, the menu bar, toolbar, and status bar should not have borders in the high-contrast theme
#55
Rangi42
closed
2 years ago
1
Flipping the selection should flip the middle tile too
#54
Rangi42
closed
2 years ago
0
Option to make the window transparent
#53
Rangi42
closed
2 years ago
0
Load .rmp/.rts tileset files
#52
Rangi42
closed
2 years ago
0
Clearing the .attrmap filename shows an odd error message
#51
Rangi42
closed
2 years ago
0
Use `std::{any/none/all}_of` in `Tilemap::can_format_as`
#50
Rangi42
closed
2 years ago
0
Opening tilemaps is broken
#49
Rangi42
closed
2 years ago
0
Some tile edits are not undoable
#48
Rangi42
closed
2 years ago
0
Starting at a nonzero palette outputs an incorrect tileset
#47
Rangi42
closed
2 years ago
1
Option for Image to Tiles to avoid trailing empty tiles
#46
Rangi42
closed
2 years ago
0
Support GIF images
#45
Rangi42
closed
2 years ago
1
Import/export tilemaps in different formats
#44
Rangi42
closed
2 years ago
0
Associate tiles with palettes so as to minimize tile count
#43
Rangi42
opened
2 years ago
1
Support more palette formats
#42
Rangi42
closed
2 years ago
0
Shortcuts for Adding Modular Selections Directly to Clipboard
#41
JaceDeane
closed
2 years ago
1
Shift Tilemap Not Supported by Undo History
#40
JaceDeane
closed
2 years ago
1
Undo Functionality Bug
#39
JaceDeane
closed
2 years ago
1
Update to FLTK 1.3.7
#38
Rangi42
closed
2 years ago
0
Layer Supporting
#37
Dragonflysots
closed
3 years ago
1
Feature Request: Open to Image to Tiles Function
#36
JaceDeane
closed
2 years ago
0
Auto-open "Image to Tiles" when given an image file to open
#35
Rangi42
closed
3 years ago
1
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