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后台玩家连接提示是floodgate玩家,BedrockPlayerSupport插件也能检测到floodgate玩家,velocity下的floodgate是开了子服数据转发的,希望修复
![Uploading Screenshot_2024-08-10-12-21-23-435_com.mojang.minecraftpe.jpg…]()
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**To Reproduce**
Steps to reproduce the behavior:
1. Follow the steps on the [Quick Start](https://tier4.github.io/scenario_simulator_v2-docs/user_guide/QuickStart/) up to *Run the examples*
2. Run…
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### Description
Solves problems related to motion with constant acceleration. It can calculate displacement, initial velocity, final velocity, acceleration, and time.
**Description:**
The Kinematic…
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**Describe the bug**
The inflow region has velocity and pressure singularities if the fluid particles are relaxed.
E.g. T-shaped pipe flow:
This is within the inflow region, where the veloc…
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Dear Alan,
Thank you very much for publicly sharing deepwave. It is a very nice tool for testing different ideas in FWI.
I have one question regarding the Hessian calculation. You shared nice e…
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**Describe the bug**
Bug that kicks player from server while trying to enchant items or click while anvil/enchanting table is opened when there are custom enchantments present on server.
Problem doe…
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Can I use ros2 control to set the target joint positions, velocities, kp, kd and feed-forward torques of the motors?
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required int32 angular_vel = 4 [
(dccl.field) = { units { system: "angle::degree" derived_dimensions: "angular_velocity" } }
ends up providing a dimensionless value (which leads to in…
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Wäre es möglich vielleicht Velocity zu Supporten. Das wäre sehr hilfreich, da es keine Ban Systeme mit IDs für velocity gibt derzeit.
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Hi, where do you get velocity from? Is it from gps?
I assume you predict velocity using acc and then update using gps.
Another question:
How do you calculate velocity error?