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If using annihilator you can push the boss behind the gate, softlocking if you cannot reach the item. https://discord.com/channels/458432177223368704/499458280108589061/1294691763658690591
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
I am not sure i…
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On M18 in the Boss Rush section, the bosses colors have negative colors, which is good if I don't want to have eyes for very long.
If I enable "ForceDynamicLighting", it gets even worse.
Here's an…
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Final boss should exist and be killable
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Base Support
**The Rookery**
- [x] Initial boss and trash mods created
- [x] Bosses populated with drycoded features.
- [x] Dungeon boss mod drycodes tested and mods completed from real da…
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### Describe the bug
```
[2023-01-05T14:29:55Z ERROR ruffle_core::display_object::movie_clip] Got RustError("Non-public property http://adobe.com/AS3/2006/builtin::settings not found on Object") w…
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Right now it one-shots bosses. And the player. We only want it to do 1 damage to the player, so you may need to have separate damage values for if it's hitting a player or an enemy.
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### 1. Current Behavior
#### 1.1. Description
During the second PTR test weekend, which was intended to provide pre-nerf implementations of most bosses, the HP value of Baleroc on 25-man Heroic di…
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# Decription: #
Archimonde doesnt reset early enought to avoid cheesy strategies.
# How it works: #
If you follow the invisible wall players usually stand infront when fighting the boss, you will f…