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So I was mining for some coal and encounter some water, I started drowning, got to the surface and noticed I was still taking damage, but it wasn't real, after getting back home with it still happenin…
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With this "free" information on an AP, Meshviewer currently reports 78% as Memory Usage (and 22% free):
```
# free -m
total used free shared buff/cache availab…
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I tried using it on my current player ship, Scarab, didn't work. Had no energy gain, so ship was dead in the water, no power. Put it in a merc ship, works fine. Flew it, the merc ship, in explorati…
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**Spell ID's:** 71
> The stance is not shown in buffs, only battle stance is shown in buffs.
> Battle stance is a buff, but defensive stance isnt
> warrior stances are using wrath animations instea…
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```c
void read(size_t buff_size, char (*buffer)[buff_size]);
```
The auto-generated code for the mocking of this type of functions does not work.
![image](https://github.com/ThrowTheSwitch/Ceedl…
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**Describe the Idea**
Make the value shown on the character sheet add damage from weapon buffs (e.g. "Of Inferno"). Right clicking on the Damage could even show breakdown of where the damage comes fr…
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Add S1 Cinematic Jutsu
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Add S1 Cinematic Jutsu
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Add Enhanced Jutsus
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Add S1 Cinematic Jutsu