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https://www.khronos.org/vulkan/
Since Vulkan is out, I was wondering if support can be added to Bizhawk?
(author's username was @twarnercool2)
ghost updated
1 month ago
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After spending days working around DXC's cmake script bugs to satisfy gpurt's dependency in amdvlk, I managed to successfully make a 64-bit amdvlk package but not 32-bit due to persistent `too many el…
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I can't find any settings to turn it off, Just doing some basic testing of level's I have designed and keep getting a really annoying motion blur when moving around.
Not really a bug but it would be …
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Rust is becoming increasingly popular. It already can drive DirectX 12 but only in full screen mode or via UI libraries that look like they are made by engineers for engineers. Having WinUI3 support …
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Currently the only existing D3D12 compute sample is the D3D12NBody simulation. For those interested in DX12 for purely compute reasons, particularly with no DX12 background, the sample can be more dau…
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### Demo Environment
Beta Test
### Battle Demo Version
v0.5.122
### System Environment
------------
Time of this report: 5/26/2023, 01:19:48
Machine name: DESKTOP-3AI0EJS
…
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The texture reacts oddly when you're moving:
http://youtu.be/SA04DGnsX4w
Protocol version 48
Exe version 1.1.2.2/Stdio (valve)
Exe build: 11:45:32 Mar 1 2013 (5971)
Processor Information:
Vend…
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It would be nice to have an option to add an outline or change the thickness of the crosshair because on higher resolutions the crosshair becomes really thin and a lot harder to see.
Processor Inform…
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After choosing the "Quit Game" option or otherwise instructing Chocolate Doom to quit, the main windows closes, however the program remains running in the background, using system resources. It must b…
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[d2x.log](https://github.com/bolrog/d2dx/files/7243351/d2x.log)
Hello!
I am using a Manjaro system with kernel 5.14 and Wine 4.12. D2dx are works fine in Diablo 2 1.14d for graphics, but it doesn'…