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DoD:
dynamische Objekte werden zu jedem Zeitpunkt verfolgt und deren wahrscheinliche Trajektorie vorhergesagt
- [x] Implementieren der Funktionalität
- [x] Erstellen eines Test-Scripts zur …
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- Unity scale 1x1x1
- 120 polys
- Centrepoint in middle of both
- two shaders Obstacle and ObstacleHighlight
- unpack the materials from the model if you want.
- slightly dipped into the ground
…
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Hi, I'm struggling to get MAJA to work. I think I'm at the end, but still need some help.
Here is command I'm typing in:
`./start_maja.py -f folders.txt -s warsaw -t T34UDE`
folder.txt contents
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This subteam will be responsible of creating the obstacle detection system. This system must designed for outdoor and indoor navigation, it should detect obstacles, glass walls, holes, and ramps on th…
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Maybe you noticed, maybe not, but tractors do take corners way better than harvesters.
Harvesters do not follow Autodrive corner line accurately, its like taking corner with offset.
Can someone expl…
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Pickups, doors, ladders, fire, water, snakepits, etc.
Game components with player interaction.
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| Required Info | |
|---------------------------------|------------------------------…
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上下文:Obstacles to Accessibility: Human and Technical Idiosyncrasy
位置:0_20
推荐翻译:访问障碍
参考来源:网络
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### Detailed Description
The agent frequently gets stuck in different situations, such as near obstacles, and struggles to re-engage the driving path. Recovery attempts are often jerky or ineffective…