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### Is your feature request related to a problem?
I've been creating a gradient shader for my font to be write with.
But in order to draw with the shader on, I must draw a surface, apply the shader,…
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### Description
the shd_modelTranform is effecting the draw of other objects that
uses that shader. Causing them to look glitchie. the models must be different
for this to happen. Only fix i have…
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### Tested versions
Reproducible in Godot 4.3 stable
Not Reproducible Godot 3.6 stable
### System information
Windows 10 - Godot 4.3 stable - OpenGL Compatibility - Athlon II 260 with integrated A…
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The jellyfish shader has been absent from Garry's Mod for quite some time now, I'm not sure as to the specifics of it; though I've had to go to great lengths in order to get similar effects via refrac…
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Using the Bliss Shader v.2.0.4 for Minecraft 1.20.1 when i spawn an Charged Creeper the texture just broke up, i was using the Resourcepack AL's Creepers Revamped but when i tried to remove it i notic…
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10-20 12:02:27.278 16267 16289 I yoyo : OpenGL: version string OpenGL ES 2.0
10-20 12:02:27.278 16267 16289 I yoyo : OpenGL: vendor s…
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**Describe the bug**
Non-full blocks don't render, grass and foilage is gray. Normal mode works just fine.
**Steps to Reproduce**
Turn on render mode
**Screenshots**
![2024-10-30_17 41 17](http…
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The Belt and Lantern/Torch turn a bright red color if using any shaders.
![Base Profile Screenshot 2024 06 03 - 17 47 52 26](https://github.com/bigmanmad/torchesntrinkets-1.20.1/assets/171627720/a0…
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### Description
Some more elaborate shaders show compile errors in the optimization stage, while they didn't before.
Quite a lot of them can be seen in projects using spart, but it happens with a …
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