-
Might require enabling material order to be more consistent / identifiable. Can also implement a version for procedural marching. Instead of just a function that returns a surface property from a mode…
-
I tried to convert the shader from https://www.shadertoy.com/view/WdlGzl into a unity shader with both the website and program and they both lead to a fail. if you can convert it to unity and send it …
sgnme updated
4 years ago
-
Enhance the lava material. Bloom should do it, to give it a impression of hotness. This would also be simple to do before any real graphics overhaul.
-
would be very useful to be able to at the very least view the code, I do most of my shader development using Shaderific, Codea, and Verto Studio on iOS and its impossible to copy or edit code from the…
-
Hellooo!
Sometimes when I do websites, I add a shader to the bg, I think this breathes some life to the statistic of the screen.
Anybody knows a good shaders (like a reference from shadertoy) we cou…
-
## Description
I recently discovered ACEScg via a [ShaderToy](https://www.shadertoy.com/view/WltSRB), but it seems like there's a complete lack of Rust crates that implement conversion functions fo…
-
### Is your feature request related to a problem? Please describe.
Agx is a very cool, very realistic view transform that has proven very popular through it's blender implementation
### Describe the…
-
Hello!
I noticed something that was a difference between the shadertoy example and your code.
When distorting the texture on line 190, in Simple Water Flexible Aspect Ratio:
The original line is th…
-
-
### Operating System
- [ ] Windows
- [ ] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ ] PlayStation 5
- [ ] Xbox
- [ ] Web Browsers
### What featur…