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**Your Godot version:**
Godot Engine v4.3.stable.mono.official.77dcf97d8
**Issue description:**
At the final step of the [Your first 3D game](https://docs.godotengine.org/en/stable/getting_starte…
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### Tested versions
- Reproducible in 4.3 stable
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 (NVIDIA; 32.0.15.6081) -…
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Starting/stopping the simulation is pretty fundemental to how OIP operates, so should probably be moved to engine code, and related code such as preventing saving while simulating should be done inter…
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### Describe the project you are working on
tower defense
### Describe the problem or limitation you are having in your project
Sometimes, the inspector becomes too messy and the number of properti…
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When I just run and exit project(even when open it inside editor), then app leaks a lot of nodes.
It can be shown when running Godot with verbose flag `godot -v`
Example of some leaks:
```
Resou…
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### Tested versions
- Reproducible in 4.0-stable (did not check further back)
### System information
Godot v4.3.stable (77dcf97d8) - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForc…
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**Is your feature request related to a problem?
To generate and manipulate terrain during gameplay
**Describe the solution you'd like**
A nice set of Gdscript APIs like
Terrain.RiseHeight(x,y)
Ter…
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### Godot version
4.3
### godot-cpp version
4.3
### System information
Linux manjaro
### Issue description
Resource::get_rid is not exposed as virtual, and that make it impossible to create a c…
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### Godot version
v4.0.3.stable.official [5222a99f5], master
### System information
Kubuntu 23.04
### Issue description
It looks like we have an extra reference to the script somewhere,…
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Hello, I'm trying to integrate mimalloc into [godot](https://github.com/godotengine/godot) in [this PR](https://github.com/godotengine/godot/pull/99427). Everything works fine except CI report some *p…