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I just updated openfl to 4.0.0 and i got this error:
`D:/HaxeToolkit/haxe/lib/HaxePunk/2,5,6/com/haxepunk/graphics/atlas/AtlasData.hx:11: characters 7-31 : Type not found : openfl.display.Tilesheet`
…
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Could be a bug:
http://forum.haxepunk.com/index.php?topic=898
- Draw.line/linePlus doesn't work on native target
- Coord must be multiplied by HXP.screen.fullScreenX/Y on native
Some really are bugge…
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The backdrop display snaps back into position every so often. Sample MainScene.hx to display the issue:
``` Haxe
import com.haxepunk.Scene;
import com.haxepunk.graphics.Backdrop;
class MainScene ext…
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# Game PR Questions
I was in a team which made a game in HaxePunk, and I'd like to add the _markdown_ and _image_ files so it can join the [HaxePunk list of games](http://haxepunk.com/games/).
**Q1:…
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I just tried building the SimpleImage example for iOS using the latest develop (lime, hxcpp and haxe) and when I run it with the simulator it throws an exception as detailed in the following screensho…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item) by [Persons Name](link/to/person)
```
skial updated
7 years ago
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Besides adding unit tests, we should create a set of demos (probably in a new project) which use all parts of the engine and build all of them via Travis.
Currently there's a simple example applicati…
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Added new style:
`_text.addStyle("scaled", {size:_text.size * 2});`
and used it like this:
`_text.richText = "hello\nbug\nnew line";`
And I got this on Neko/Android:
![mxf4329kwfrd21lqimerb2o5bsxyxgei…
rcmkc updated
8 years ago
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Apparently you can do this in HaxePunk.
This would be extremely handy for UI-building and other things of that nature. `MouseEventManager` could be used for this - would need to iterate over `FlxStat…
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that would be great ;)