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## Feature request
## Reporting a bug
- [ ] I am using the latest version of cuDF from conda, built from `master`, or
built from the latest tagged release.
- [ ] I have included t…
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Hey!, a Nice Branch you have, but you cant Build any Game, Because Flex dont Let it.
Disabling doesnt Help, it Crash on Startart with Fatal Error, any Solution for this?
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What is the recommended way to enable/disable self collisions for PxArticulationReducedCoordinate?
A filterShader doesn't seem to help. Do we need to create PxAggregate for the links?
Is there any…
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Just seeing stream output request thread I feel motivated to open this request:
Just asking as this is supported everywhere (by every vendor) on desktop now (in fact by Nvidia and Intel iGPUs for alm…
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I've made a very simple Blueprint, see screenshot. Bringing up the task window shows an issue (show second screenshot). Closing the task list window crashes editor. Actually, any time the task list…
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With the Vulkan backend games keep on crashing using Fullscreen (OpenGL is not affected at all).
The crash/freeze doesn't happen when you enter/switch to Fullscreen but random after some minutes of p…
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Probably not the appropriate place to ask this but you are more familiar with the nvidia library than me.
Could I use this to do three things.
1) Determine if my GPU is currently nvidia or inte…
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Batman Arkham Knight runs perfectly well with DXVK, no graphically issues and performance is really well. Thanks a lot for the hard work.
Unfortunately the game crashes on my machine when entering de…
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Hello,
so in Batman Arkham Knight there is an issue with lighting effect ??? First seconds of [this video](https://youtu.be/jyU7QhH1PQ0) showcase the problem. You can see it even in the benchmark mod…
4ymen updated
6 years ago
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I would like to integrate flex 1.2 into Unity2018
I got a plugin called uFlex from Unity assetstore that was based on flex 1.0. however it looks it is not going to be updated,
if i get it right…