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Some notes as I work on it to track.
* goal 1: implement gpu instancing for animations (cache bone transforms to texture) for crowd rendering. need it for my game personally. have godot implementat…
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# Suggestion: Add a Permission API for high-frame-rate
## Purpose: To allow users to permit/deny higher-framerate animations to save battery power.
I suggest a permissions-based API for high-rat…
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**I've faced this in OSx - System Version: macOS 10.14.6 (18G103)**
File "/Users/*****/projects/Real_Time_Image_Animation/env/lib/python3.7/site-packages/torch/cuda/__init__.py", line 161, in _l…
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### Regression?
No
### System Info and Version
System/Version info
```sh
Hyprland, built from branch main at commit 9a09eac79b85c846e3a865a9078a3f8ff65a9259 (props: bump version to 0.42.0).
…
Smona updated
3 weeks ago
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### Title
https://xemu.app/titles/4d530032/#Shenmue-II
### Bug Description
Steps to reproduce:
Boot game
Start single player campaign (load save)
make the riddle of the keys in…
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_Originally written by **(IBEX)BingusJingus | 76561199232651937**_
Game Version: 1.2.0198
*===== System Specs =====
CPU Brand: AMD Ryzen 3 3100 4-Core Processor
Vendor: AuthenticAMD
GPU…
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**Godot version:**
**OS/device including version:**
`v3.1.alpha.official`
**Issue description:**
When the the animation process mode is in `Manual` the animation previews don't work.
…
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### Description
So I made an animation and everything was going good until I tried rendering it when I was done. Now I've tried rendering the animation before it was finished and everything was fine …
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# App summary
- App name: KanColle Kai
- App serial: PCSG00684
- App version: 1.0
# Vita3K summary
- Version: v0.1.5
- Build number: 2647
- Commit hash: https://github.com/vita3k/vita3k/commi…
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[Marketplace](https://marketplace.xbox.com/pt-br/Product/Gears-of-W3/66acd000-77fe-1000-9115-d8024d5308ab)
Tested on: https://github.com/xenia-canary/xenia-canary/commit/b461a6b5017e0e342e69c6ff23c…