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![IMG_1121](https://github.com/AlexHedley/nintendo64/assets/1573469/91be5791-e4c6-45ab-993c-76a90899ae54)
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### Description
As it says on the tin, there are resources missing from creative mode, and some still existing that do nothing in A10 (energy cells?)
Creative mode should have all resources that e…
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Somewhat related to #1260, upon loading a map "tile", some up-front analysis could be performed that may facilitate other commands, in particular the `path` command when used to locate entities.
Ta…
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### Is your feature request related to a problem? Please describe.
Currently, DuplicateBlock and DestroyBlock exist as transform tagging components and can be used to control wether an object can b…
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Not sure if this is intended or not because it seems very cheaty but also easily doable. The recipe for grass is putting a leaf into a cauldron with mud. By putting in a dirt in the cauldron full of w…
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### What client do you play on?
enGB
### Faction
Both
### Content Phase:
Generic
### Current Behaviour
[Current Behavior source](https://wowgaming.altervista.org/aowow/?events#holidays:0+3-2+1)…
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serrq updated
1 month ago
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Game Name: Harvest Moon 3D: Tale of Two Towns
Console: Nintendo 3DS
Format extension(s): .bin
Type: Text or archive
First 8 bytes of the file(s):
.bin - 50 07 00 00 00 00 00 00 - [bytes in ASCI…
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# **Description**
The plan for and purpose of trees has been rethought. We need to evaluate all current work, re-designing as much as possible and deleting everything else. We aim to make all trees i…
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**key unsolved issue**: how do we balance territory claiming with turret offense?
general:
- [x] a tutorial screen @ChrisNassif
- [x] move from center fight to LHS v RHS @Claeb101
other bugs…