-
Something like the bells in infc_provence.
I played around alot with TU animations and i cant figure out how to make the animations carry death quads.
necropotame pls help, i wanna make a cool map :…
-
Enabling voxel dynamic types and colour maps.
[DOCUMENTATION]
[Proposal_GeoSubGroup_2021_06_30_6.pdf](https://github.com/bSI-InfraRoom/IFC-Specification/files/6951393/Proposal_GeoSubGroup_2021_06…
-
RELION retains the functionality of XMIPP to provide a symmetry definition file as input to the ```--sym``` flag, as described [here](https://github.com/I2PC/xmipp-portal/wiki/Symmetry).
However th…
-
Hi Samuel, hope you are doing well. Loving this addon. I was able to install it and it works awesomely. Thanks for making it and sharing with other artists.
Wanted to humbly ask if this is possible…
-
When I zoom out to see a entire map. The map is glitched
![Screenshot_2020-04-02-19-14-40-20_2f85358b2198d26f8aca533d68bee793](https://user-images.githubusercontent.com/37503397/78243401-4b395400-751…
-
More SF3 S1 graphics issues, during battle. this time, some of which I hadn't seen before 3.1.1.
![Shining Force 3 Vol 1 Issue 4](https://user-images.githubusercontent.com/61858343/80293675-a76b4e8…
-
![Lava](https://cloud.githubusercontent.com/assets/5091290/6095337/f782c8a8-af0b-11e4-8be4-7861deebc2a5.png)
It's caused by this line:
https://github.com/manicdigger/manicdigger/blob/d4f3a445a5a0fae…
exemd updated
9 years ago
-
https://pastebin.com/3i19M4ai
I'm not sure if ff was the reason for the crash. I've never had this happen before and it seems like a random rare thing.
In game I was doing alot very quickly.
A cre…
-
Please can you add an extra texture slot to PBR so we can use a heightmap or displacement map for any given model / surface.
This is essential to get the visuals up to current generation standards …
-
```
This is more a question than a problem:
Are you aware of any issue that prevents libcitygml to be used in a threaded
context (e.g. multiple parsing threads in parallel).
Kind regards,
Jan
```
…