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### Is your feature request related to a problem? Please describe
There are many features that are available in opentoonz.I need animation controller to rig the puppet based on bone tools not with …
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
Yes
### System Info and Version
```
Hyprland, built from branch at commit bc299928a…
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**Describe the bug**
Hello, first off really great library! I am not sure what we would all do without devs like you spending your free time making libs that are required for a good user experience b…
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- [x] Wenn die Mobs sterben, spielt die zuletzt abgespielte Animation in Loop.
- [x] Lässt sich leicht fixxen, Animation-Controlling is aber wieder 'n ganz neues Ufer.
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### Is there an existing feature request for this?
- [X] I have searched the existing issues.
### Command
Implementation of AnimationSheetBuilder for testing animated widgets
### Description
Flut…
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- Re: https://forum.cocos.org/t/topic/135685/4
- [ ] Expose elapsed time and duration of motion states
- [ ] Transition to specific state of specific time
Depends on:
- #11157
- #11158
…
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Hello, we like Geckolib very much, it's very convenient and easy to use, but we've recently had some problems with animated transitions. Even if the transitionLength is set to 0, there is still an ani…
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## Summary as of 2024-08:
* The issue appears on a wide range of devices and platforms, but only with a refresh rate of 120 Hz or greater. (https://github.com/flutter/flutter/issues/106277#issuecomme…
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in Injury walkaround scene, something trivial but not able to sort out, the states dont change from idle something odd is going on I think from the prefab import settings.
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## Information
Version: v17.0
Blender: 4.2.1
Skyrim: LE (Steam)
## Problems
After some test loading animations, i did get 3 issues:
- The animation root dont seem to be at 0,0,0 with som…