-
Curious how the shapes' layer blending modes were chosen? Why wasn't "multiply" included, and others?
__________________________________________________________
**Recommendation**
Consider expand…
-
Are there any plans to implement more advanced blending modes (say Photoshop like) for Kinetic?
There are some implementations already done in JavaScript that work with raw canvas, like https://gith…
-
I think it would be really nice if each map layer could have own blend mode, which is configurable.
This would allow to create some interesting effects, light primitive lighting, but certainly, not ju…
-
Should be able to specify what blend modes a sprite uses to render itself.
An additive blend mode would be most useful with explosions and other shiny things being draw on top of each other.
-
Hi there, why it is not possible to use blend modes for movieclips? I'd like to keep some animations and effects as they were created, and I need to set 'add' blend mode for some layers with bitmap in…
-
### Validations
- [X] I have checked for similar bug reports and could not find any.
- [X] I have tested and confirmed that this is an issue in an official branded build.
### Describe the bug
I try…
-
`GraphicsState` already has the `blend_mode` and `image_blend_mode` attributes, but they're ignored by the canvas when rendering.
`image_blend_mode` might be redundant, since AGG appears to set the…
-
### Increasing access
Comprehensive examples of blend modes will provide a quick overview for people who are not used to work with image blending/layering.
### Most appropriate sub-area of p5.js?
-…
-
**Is your feature request related to a problem? Please describe.**
It can be frustrating when the theme switcher button looks outdated or doesn't blend well with the overall design of the website. I …
-
It would be good to have other blend modes available, like multiply or overlay.
wayfu updated
6 years ago