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Pitch dark caves are cool and scary, but would suck for gameplay. You can't see the ground you are standing on, let alone the cave around you: any cool generation, any ores or points of interest.
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Create template cave maps so that those can be used to create good and random looking cave maps. For now manual copy paste of templates, maybe at later stage integrate them into a sample map for Tiled…
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The map is not working. The arrow in the cave map doesn't move. One update the cave map couldn't even find the cave. Stop saying that everything looks fine, Alex.
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CaveGenerator provides a ton of highly-configurable generators. We will want to port these to Pangaea in a more abstract way. For example, the caverns generator from Pangaea will not specifically targ…
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i play on a modded server with my gf and we noticed its very rare to find the new caves, but we did find some with the Cave Codex map thing. we visited Fornlorn Hollows and Magtenic Caves, both seemed…
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Turning on "Remove Caves" option when there is thick block above it such as floating islands, thick bridge, or tilted ice spike cause the face or surface of what's below it removed
![3](https://githu…
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Hey, Im using about 40 mods and Alex's caves hasn't been working. The only terrain generation mods I have are Terrablender, aeroblender, and biomes o plenty. Full mod list below. Any help would be app…
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I want to make zombies spawn less in caves, but i don't know how, this is what i use but it doesn't work.
I'm using 1.20.1
```
[
{
"mob": "minecraft:zombie",
"seesky": false,
"r…
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I have a dataset with triplicates for each cave, totaling 6 caves. In each cave, I collected samples from 3 different light zones, and I collected these samples in two seasons (dry and rainy).
I wo…