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Astronomical objects or celestial objects are naturally occurring physical entities. - source Wikipedia
This object is to serve as the base-class for Stars and Planetary Bodies.
This object should h…
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Would it be possible to include the discovery date and possibly who discovered a selected celestial object in the information panel?
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List added by @alex-w:
* [x] Deep-Sky Objects: M
* [x] Deep…
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`blocked_by: [56, 62]`
Landing in a new system without map data would require scanning the whole system just to find the planets, which is both time consuming and difficult given sensor energy budg…
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**Is your feature request related to a problem? Please describe.**
My feature request is related to the artificial brightness (or glow) of the celestial objects while zooming in.
**Describe the …
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From the Slack:
> I like the "apply idle behavior on finish" function for celestial objects, but not so much for targets on the ground. Is there a way to discriminate between the two?
Requires imp…
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Right now, it's just a kind of hack in the game to put the Ship in the same group as the celestial bodies.
Though most game objects are also in this group...
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### Team Info:
| Name | Grade | Role |
| --- | --- | --- |
| Paaras Purohit | Junior | Scrum Master |
| Tanay Patel | Junior | Backend Developer |
| Shreyas Sarurkar | Junior | Frontend Developer…
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**World Anvil Username**: Buzzard
**World / Campaign / RPG Character / Manuscript Title**: Eastern Urik
**Feature**: Calendars, Celestial Objects
**Related URLS** (To public & visible pages a…
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The 1.6.1 browser, 1.6.2 browser, and the 1.7 QT Celestial Browser treat numbers as if they should be sorted alphabetically. For example, instead of this putting these objects in this order:
- NGC 1
…
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### Godot version
v4.1.1.stable.custom_build [bd6af8e0e] (double)
### System information
Windows 11
### Issue description
The object is at position where lighting fails (the shading is…