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when i use the reg_method=NDT_CUDA_D2D, An error has occurred:
terminate called after throwing an instance of 'thrust::system::system_error'
what(): for each:failed to synchronize: cudaErrorIlle…
qzsrh updated
6 months ago
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Hello Makhtar,
thanks for your awesome job with this ns3 module.
I'm just starting working on it and I'm wondering if your module allows a COMPLETELY unassisted version of D2D LTE. Basically I want…
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Hi,您好,在执行 osu_bw 和 osu_latency 的时候发现在 Device 会出现如下错误,在 Host 的时候并不会,请问应该怎么做呢?
```bash
» $MV2_PATH/bin/mpirun_rsh -export -np 2 10.2.5.141 10.2.5.141 \
./get_local_rank ./mpi/pt2pt/osu_bw D…
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It would be nice to use the ID2D1Effect to use the shader effects like Guassian blur. On the Microsoft page it says you can create the effect from the d2d device context.
- [Direct2D Effects](https…
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hello. there is an error when i re-compiling the MuMax3 source code, that is,
go install
# github.com/mumax/3/cuda
../../cuda/dmi_d2d.go:18:2: undefined: k_adddmid2d_async
i don't know …
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I am not sure if there is an obvious way around this but would be useful to have d2d to resample a discrete time system.
Great job on the tool otherwise
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D2D enabled, unlimited quota.
This is currently only happening for me in a couple of work profiles. I can't reproduce it on a test device, in or out of a work profile - at least for Brave.
Backu…
t-m-w updated
2 weeks ago
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Related to #351 and #552, I think there's an opportunity for very basic D2D compute shader support. The first two I was able to do myself with forked code, but the 3rd I would need ComputeSharp to spe…
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The current scanning capabilities of the PurlDB expose a queue entry for:
- one package
- one URL
For the d2d pipeline run we need two URLs with a #from and #to suffix respectively
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See
- source: https://github.com/microsoft/monaco-editor/archive/refs/tags/v0.47.0.tar.gz#from
- binary: https://registry.npmjs.org/monaco-editor/-/monaco-editor-0.47.0.tgz#to