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Reuse in affixes
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# A lil AS3 Performance Testing
http://mikecann.co.uk/flash/a-lil-as3-performance-testing/
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## Introduction
- [x] Index #91
## Asset Management
- [x] FAQ #91
- [x] Generating and Loading UI Sprite Sheets #91
- [x] Horse Reins Simulation Creation #91
- [x] How to Add Custom Fonts …
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# Documentation Sync Date
2021-04-05
# Reviewer List
If you have any questions about translation, please reach out @WuZhuoran @Bisstocuz @Yuxuan1993 @Hallavan
# Documentation List
## Intro…
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### Describe the project you are working on
tl;dr: Doesn't matter, this is basic MeshInstance use.
3D, first-person space ship game, where the ship and controls are embodied and diegetic, similar …
aes updated
12 months ago
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In some locations digging and placing dirt doesn't work.
I'm almost certain that this has to do with the chunk y-location calculation. If no chunk is found then no digging happens.
This shouldn…
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I want to change the tileset at runtime, such as changing the grass to dirt, is there a way to automatically change the neighbor tileset according to the autorules? Or any function I can call to get n…
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# Ludum Dare – Hour 17
http://mikecann.co.uk/ludum-dare/ludum-dare-hour-17/
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Hi!
I would very much like this to be implemented in Godot 3. How should I go about this?
best regards,
Max Robert