issues
search
alpapaydin
/
Godot4-3D-Smooth-Destructible-Terrain
A basic demonstration of procedural smooth terrain generation in Godot 4 in 100 lines.
MIT License
14
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
remove duplicate neighbor chunk generation
#10
gregrylivingston
opened
3 days ago
2
Fix y-axis out of bounds digging bug
#9
gregrylivingston
closed
3 days ago
0
Can't dig bug
#8
gregrylivingston
closed
3 days ago
1
Multithreading support
#7
gregrylivingston
opened
4 days ago
0
Digging near chunk borders creates holes.
#6
gregrylivingston
opened
4 days ago
4
Right click to place dirt.
#5
gregrylivingston
closed
4 days ago
0
Digging gets distributed across 8 surrounding points.
#4
gregrylivingston
closed
4 days ago
3
distributed digging function
#3
gregrylivingston
closed
4 days ago
2
Move dig chunk creation from physics_process to _process
#2
gregrylivingston
closed
4 days ago
1
Case for particle scene path in player script needs uppercased
#1
RancidMilkGames
closed
5 months ago
5