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i use function effekseer.translate(100,0,100 ) but is not work ,
It's always coordinates(0,0,0)
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Effekseer doesn't work well with post process. Some effects not showing at all, some of them working. I am not sure what is causing this.
Laser effect is working but the problem is effekseer rende…
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This call always generates a gl error (GL_INVALID_OPERATION) on iOS for distorting effects
Testing device iPhone 6 with iOS 10.3.2
https://github.com/effekseer/EffekseerForCocos2d-x/blob/7f01bfecd5a…
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I downloaded the addon but I cant import the effekseer project
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Could you, please, make Effekseer for Blitz3D
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When trying to change the effect on an emmiter I've found that release is not called in proper variable
https://github.com/effekseer/EffekseerForCocos2d-x/blob/6dc954749da2aded607fcc8c1133e58763f91c4…
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what is the default character set for effekseer?
I want to make a chinese language pack
but there's a mess
![image](https://user-images.githubusercontent.com/59673721/113482356-03eef600-94d1-11eb-8…
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On startup, the editor throws the following errors on linux
```
CSharp Compile Exception : /opt/local/effekseer/Tool/scripts/export/glTF.cs
System.PlatformNotSupportedException: Operation is not su…
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using the Simple_Distortion.efkefc in the ParticleEffectComponent shows some problems with it.
After Selecting the ```Moving``` option, when the scene containing the ParticleEffectComponent is moved…
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If an effect is played starting on a frame different that 0 ``ManagerImplemented::Preupdate`` is called recursivelly infinitely
The issue is that the flag:
https://github.com/effekseer/EffekseerForC…