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Hi, I am using ManiSkill for dexterous hand manipulation tasks. I want to create a "flying-hand" environment where the base link of the dexterous hand can be controlled in 6-DOF, rather than fixed in …
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Hello,
I am studying the RAFT-based WEIS (Level 1) program that allows optimization of floating body specifications. I have three questions while reviewing this optimization program:
1. I unders…
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robot@robot~/refer/wbc-master/wbc/build/tutorials/rh5$ ./rh5_legs_floating_base
debug rht_leg_floating_base 000
################### qpOASES -- QP OPTIONS ##################
printLevel …
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Exact same issue as Issue #27 but for the floating window.
Changing game screen size messes up the position of the floating window.
Using v2.2.4.1
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... as external component
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Adapt the design of the floating mini player for podcast based on iOS video player shape.
![sphinx thu 30 may 10 15 14](https://github.com/stakwork/sphinx-mac/assets/2242281/fd9614af-f07a-480b-9960…
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the floating base velocity is represented in the WORLD frame with `JointModelTranslation` and `JointModelSphericalZYX` as root joint
[ref](https://github.com/stack-of-tasks/pinocchio/issues/2177#issu…
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Right now the toolbox uses as base link the default base link set into `iDynTree::KinDynComputations`, which is the first link read from the urdf.
It could be worth adding in the configuration of t…
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I had to chance to talk to @jeremydmiller in RL. I'm honored. Here is the summary of the idea I gave him during a tube ride:
It would be extremely helpful if ripple could detect based on the GitFlow …