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## What is your suggestion, and why should it be implemented?
so basically a suggestion to have an option called ''V-sync''
im using a 240hz monitor but from what im playing its not that smooth a…
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Hi!
I have a game developed against `comfy v0.3.1`. When running `cargo run`, the FPS numbers show ~60. When I run it using `trunk serve`, my FPS numbers are ~1000. This is a problem, as it actuall…
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Hello there
I have a small server that I run for a group of friends. Anyway when I run engine mode 2 they complain about frame drops and I have seen the issue in the past.
Does anyone have any…
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From a vkQuake-vso reported issue:
Hello,
Good job on keeping vkQuake alive! I use your port as my main quake engine, together with Ironwail.
Is it ok if I report vkQuake bugs to you here? If not…
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### Tested versions
Confirmed by me:
- Large frame drops in any build past 4.2.x (4.3 (be56cab58c056c074d1e02cd0b38641204e39f41))
- FPS heavily inconsistent in 4.2.2/4.2.1
Confirmed by other peo…
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could you help with outdated ocr_text_detection on coral:
https://github.com/zoldaten/PINTO_model_zoo/blob/main/051_East_Text_Detection/text_detection_video_tpu.py
i tried to adopt it but sank:
…
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## Description
I have 2 model yolov8s and pruned model yolov8s with smaller size. For the second model, I pruned its channel using structural pruning method of [Torch pruning](https://github.com/Va…
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On my RTX 3060 6GB I get 80 fps without using the mod.
With the mod I get 120 fps but it looks like 40 fps.
Same happens with Horizon Forbidden West.
With any other games the mod works perfectly.
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Is it possible to fps lock the game?Because some games automatically change the fps down, which is very annoying. I want the fps to always be at 60 fps.Games that drop to 20fps or 30fps are very annoy…
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### Describe the project you are working on
A 3D game with complex shaders.
### Describe the problem or limitation you are having in your project
It is not possible to limit screen reading shaders …