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I just downloaded this plugin via asset library and getting these errors:
```
Can't open dynamic library: addons/godot_whisper/bin/libgodot_whisper.linux.template_release.x86_64.so. Error: addons/…
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In Godot Engine addons typically are in like `addons/hoodie` instead of `bin`
fire updated
3 months ago
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modules/gdscript/gdscript_compiler.cpp:121 - GDScript bug: Native class "EffekseerEmitter2D" not found.
modules/gdscript/gdscript_compiler.cpp:121 - GDScript bug: Native class "EffekseerEmitter3D…
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New projects break down with this error:
(Existing projects work until you clear the Godot cache)
```
AdmobPlugin singleton not found!
res://addons/GodotAndroidAdmobPlugin/Admob.gd:2 - Parse E…
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Getting an error when plugin warnings are enabled
> Parse Error: The method "add_child()" overrides a method from native class "Node". This won't be called by the engine and may not work as expected.…
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Hello, I have issues running the addon,
Either by :
- Running the repo as a standalone project.
- Running it in another project after importing the addon.
In both situations having the proper…
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When adding the Nakama autoload singleton and running/exiting the game (without accessing any of Nakama's functionalities), the console reports memory leakage.
![image](https://user-images.githubus…
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# Versions
*(list all versions where you have replicated the bug)*
* Godot: 4.3 beta 1
* GUT: Latest
* OS: macos
# The Bug
GDScript error:
```
Debugger Break, Reason: 'Invalid cal…
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I've got an error after installing this addon in my project.
It says that it cannot call `_init()` function from the parent class.
After a short investigation it seems like it cannot call the `_in…
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Unable to load addon script from path: 'res://addons/godot-git-plugin/godot-git-plugin.gd'. This might be due to a code error in that script.
Disabling the addon at 'res://addons/godot-git-plugin/plu…