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daleblackwood
/
goshapes
Intuitive path-based level editing for Godot 4
MIT License
151
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16
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fix to copy and paste attributes
#58
daleblackwood
closed
4 weeks ago
0
Bugfix/copy and paste
#57
daleblackwood
closed
4 weeks ago
0
V1.4
#56
daleblackwood
closed
1 month ago
0
enable scattering within ranges
#55
daleblackwood
closed
1 month ago
0
added plateaus to mound caps
#54
daleblackwood
closed
1 month ago
0
overlapping margin for wall segment shapers
#53
daleblackwood
closed
1 month ago
0
Now able to add meshes and colliders to groups
#52
daleblackwood
closed
1 month ago
0
Feature/menu refactor
#51
daleblackwood
closed
1 month ago
0
Minor gaps in wall using WallMeshSegmentShaper
#50
GGAlanSmithee
closed
1 month ago
3
fixes to wall mesh calculation and added support for segmented wall meshes
#49
daleblackwood
closed
1 month ago
0
Adding GoShapes to groups seems to not work
#48
GeminiCrafterMan
closed
1 month ago
4
V1.3
#47
daleblackwood
closed
1 month ago
0
Level of Detail, build improvements.
#46
daleblackwood
closed
1 month ago
0
fixing job queueing
#45
daleblackwood
closed
1 month ago
0
Feature/threading fixes, gap fixes, corner fixes
#44
daleblackwood
closed
1 month ago
0
Feature Request: Do not rebuild parts of a `WallMeshShaper` that are _guaranteed_ to not have changed since last update
#43
GGAlanSmithee
closed
1 month ago
12
Feature/add round edges option
#42
GGAlanSmithee
closed
1 month ago
3
Reworked multithreading for better/non-blocking mesh create performance
#41
daleblackwood
closed
1 month ago
0
V1.2.1
#40
daleblackwood
closed
1 month ago
0
Feature/add a "ground angle conformance" parameter to the ScatterShaper
#39
GGAlanSmithee
closed
1 month ago
1
Feature/fix place objects on ground
#38
GGAlanSmithee
closed
1 month ago
0
top menu changes order depending on whether a goshape is selected or not
#37
GGAlanSmithee
closed
1 month ago
2
Feature Request: add "Make Selected Unique Recursive" from top menu
#36
GGAlanSmithee
closed
1 month ago
0
when adding a goshape, in _enter_tree, toggle on _edit_group
#35
GGAlanSmithee
closed
1 month ago
2
(v1.2) After closing and re-opening a project, ScatterShaper gives a lot of errors (see screenshot)
#34
GGAlanSmithee
closed
1 month ago
0
reasonably sorts nodes on their type before applying modifications when performing "Redraw Selected"
#33
GGAlanSmithee
closed
1 month ago
1
"Redraw Selected" is order dependant, which causes ScatterShapers with place_on_ground=true to not always be placed on ground (PR)
#32
GGAlanSmithee
closed
1 month ago
1
Menu Option "Place Objects on Ground" does not seem to work
#31
GGAlanSmithee
closed
1 month ago
1
Feature Request: Add a new shaper: InstancedScatterShaper
#30
GGAlanSmithee
opened
1 month ago
3
Feature Request: Consider raising some of the ranges
#29
GGAlanSmithee
closed
1 month ago
3
Feature Request: Make it possible to set a max height for ScatterShaper
#28
GGAlanSmithee
closed
1 month ago
4
Feature Request: Add MultiGoshape for goshapes that need to share path, but with different options (work-around exist)
#27
GGAlanSmithee
opened
1 month ago
2
allow negative height values for CapMoundShapers
#26
GGAlanSmithee
closed
1 month ago
0
Feature Request: Allow negative heights for CapMoundShaper (PR)
#25
GGAlanSmithee
closed
1 month ago
2
(v1.2) When using a MultiShaper with a CapMoundShaper + ScatterShaper, "Place on Ground" does not work
#24
GGAlanSmithee
closed
1 month ago
7
Feature Request: Add a plateau_height setting to the CapMoundShaper
#23
GGAlanSmithee
closed
1 month ago
2
Feature Request: CSG-like shapers (primarily subtraction / difference operations)
#22
GGAlanSmithee
opened
1 month ago
2
Feature Request: Add new Shapers: ArchShaper (base) + ArchLineShaper and ArchMeshShaper (inherits CapShaper)
#21
GGAlanSmithee
opened
1 month ago
2
add the option to use a placeholder mesh in the WallMeshShaper
#20
GGAlanSmithee
closed
1 month ago
8
make it possible to configure a path to either use round edges or not
#19
GGAlanSmithee
closed
1 month ago
4
Feature request: Make it possible to have straight edges when using rounding > 0 (PR)
#18
GGAlanSmithee
closed
1 month ago
3
Have CapPlaneShaper conform more closely to WallMeshShaper
#17
GGAlanSmithee
opened
1 month ago
4
feature request: allow "edge nodes" when using a WallMeshShaper
#16
GGAlanSmithee
closed
1 month ago
9
in-editor performance when using a WallMeshShaper with a non-trivial mesh does not scale (PR)
#15
GGAlanSmithee
closed
1 month ago
7
V1.2: mound caps, better scatter shapes, multi-shapers
#14
daleblackwood
closed
1 month ago
1
file res://scenes/BlockTest.tscn missing error on project startup
#13
Ryder17z
closed
1 month ago
0
Remove `super._init()` from ScatterShaper's `_init()` function
#12
fstxz
closed
2 months ago
0
error occur on godot4.3.dev6 windows10
#11
yythlj
closed
1 month ago
0
Error after installing the addon (Godot 4.2)
#10
dimixar
closed
1 month ago
1
Make it possible to place mesh objects instances instead of PackedScenes?
#9
kordian-kowalski
closed
1 month ago
1
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