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In the Move popup, add new buttons associated to each attribute to roll attr+1 and +2. This reduces the number of clicks and it's more consistent with the action "I want to roll Attr + 1" than the cur…
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### User Experience
While I can set `min` or `max` on a `NumberField`, they're not *really* providing a validated value in any sense that can be relied upon for calculation, at least once `ActiveEf…
rsek updated
11 months ago
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overlaps with #835
FVTT docs on Adventures: https://foundryvtt.com/article/adventure/
@ben and i chatted about this in discord. the idea is basically:
* stuff like oracles, moves, assets, enco…
rsek updated
11 months ago
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the MVP -- a bare-bones html form -- could be built from the json schemas (#59) with aid of the proper libraries, for instance:
* https://rjsf-team.github.io/react-jsonschema-form/
* https://www.…
rsek updated
5 months ago
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Some feedback:
-I think increment/decrement should be tied to the + and - symbol rather than the click, with the ability to set the max tied to a rightclick interface.
-Are you considering the abili…
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**Describe the bug**
The chaos dwarf infernal guard units are having uncolored armor on their upper backs. Not sure what causes this but it has been in the game since launch.
**Expected behavior**…
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a player in one of the co-op games i play in pointed out that some way to indicate combat state (and get an overview of the whole party) might be handy.
admittedly, we then ran a combat and it wasn…
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When playing some systems you need individual values for multiple dice at the same time. (Ironsworn for example)
There you might want to have a roll like:
`dice: Face Danger 1d6+3 vs 1d10, 1d10`…
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Is this optional? Anyways, it goes right next to the Bonds track.
Failed rolls should have a button to increment it.
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Buenas tardes. He estado mirando y veo que los **Recursos** están traducidos pero al parecer no es compatible con la versión actual del sistema. He investigado un poco para ver como compatibilizarlo a…