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When you request skeletons from Unity the capturer doesn't produce any point clouds and hangs on close.
It seems to work fine from Python.
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### Validation
- [X] I've read the [FAQ](https://github.com/xenia-project/xenia/wiki/FAQ).
- [X] The Xenia build used is from the master branch. (not MLBS/AlexVS/Canary/pull requests, etc)
- [X] …
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is the project made with free software only or did you actually buy kinect??
Raw19 updated
4 years ago
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I installed azure_kinect _ros_wrapper to use it for depth estimation using franka panda .
in the urdf file, i found that there is no tranforms between depth_frame, imu_link and rgb frames to the …
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since windows (this could be a windows only thing) has kinect drivers, maybe u could add that?
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- [ ] skeleton tracking (windows PC Processing)
- [ ] background removal (windows PC Processing)
- [ ] javascript / kinectron
- [ ] saving kinect depth data for later playback
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That's supported kinect for windows? or kinect for xbox?
Thank you!
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Hello!
I'm shooting using the extetnal Sync mode of multiple Azure Kinects.
Using the setting as below.
Master Mode Azure Kinect Setting
- NFOV Unbinned
- BGRA
- 1536p
- 15FPS
Subordinate …
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```
no create node
Failed: Can't create any node of the requested type!
(g_context.InitFromXmlFile(getResourceFile("config","OpenNIConfig.xml").c_str())
)Error occured. Press any key to close this…