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Hi, I am building a thing with just one motor, and to do that in Klipper, I need to use "none" kinematics. Unfortunately, when I try to home using either the "HOME_EXTRUDER EXTRUDER=extruder" or "HOME…
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Example of code that needs to be converted: (from analysis/basic-analysis/event-analysis.cxx) :
//------------ Fill Kinematic Hists ------------//
//H
hist ("h_m_H")->Fill (m_H/1000);
hist ("h_phi_H"…
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Please what is the reason to have Linear and angular kinematics displayed in modal dialogs ?
User may want to return to main window, but is it currently impossible, without closing the dialog with ch…
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**Environment:**
- **Operating system**: Ubuntu 20.04 LTS
- **Python version**: 3.8.10
- **SDL version**: 2.28.5
- **pygame-ce version**: 2.4.0 (just installed from pip)
- **Relevant hardware**:…
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### Describe the feature or hardware support you'd like
Should be exactly the same as their corresponding default kinematics:
https://dangerklipper.io/Config_Reference.html?h=kine#corexy-kinematics-…
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Can IKpy solve complete multiple inverse kinematics of UR5 manipulator?
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### Machine Context
FluidNC is targeted to DIY machines that often may have some weakness from design and build quality point of view. Some of those geometrical weaknesses can be addressed via softwa…
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**Describe the bug**
The gear ratio not taken into account when calculating the PTO kinematics such as the position and velocity. For tutorial 1, I plotted the WEC position and PTO position side-by-s…
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- [ ] Translate the inverse kinematics algorithm into Rust, creating a module that can compute joint angles for given foot positions.
- [ ] Write unit tests to validate the kinematic calculations.
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Hi,
I have 2 Cameras. One of the camera could see my right small toe all of the time, the other not.
So after FIltering I have nan in the trc-File for the corresponding Landmark/Keypoint.
When I do…