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### Godot version
3.2.1 (Looks to be present in 4.0.0 too, but haven't tested)
### System information
Windows 10
### Issue description
I have some Area2Ds in my game whose polygonal hit…
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I wanted to compare the results for Docker, with three configurations - aarch64 vs x86 (Rosetta) vs x86 (QEMU) on my MacBookAir10,1 as I've been thinking about moving my home NAS which mostly runs x86…
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### Question
I'm trying to use my own urdf file to create a deformable object in Isaac Lab.
My URDF file is defined as:
```
…
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### Validations
- [X] I have checked for similar feature requests and could not find any.
- [X] I have made sure this is not an already-existing feature.
### Description
The current `nijigen…
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When I configure with `-DWarpX_QED=ON -DAMReX_PARTICLES_PRECISION=SINGLE`, I encounter a compilation error as follows:
```
[3/318] Building CUDA object CMakeFiles/WarpX.dir/Source/Diagnostics/Diag…
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While installing habitat sim, I got the following error. I am using Ubuntu 18.04 and GCC 7.5.0 as per documatation. Can you help me to identify the problem?
[ 82%] Building CXX object esp/physic…
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### Context:
I'm trying to create a rifle sound for a 2d godot game, and within FMOD I have an event ("Automatic Rifle") with a logic track, so the gun sounds get "airy-er" as the ammo runs out.
T…
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## Environment
- OS Version: Ubuntu 20.04
- gazebo-classic, binary, version 11.13.0
## Description
I set the empty_world argument physics -> bullet, spawn my robot manipulator with ros_controlle…
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# How would you like the feature to work?
As of nowday avatar physics gives the impression of gravity, but it is being rendered to one direction (i.e. breasts) regardless the avatar's angle. Making s…
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### What client do you play on?
enUS
### Faction
Both
### Content Phase:
65-69
### Current Behaviour
On the part between Black Morass and Culling of Strathholme she walks through a food stall/l…