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As discussed, here is the request regarding my problem with the normal maps in enderal.
enderal uses its own meshes with its own diffuse textures, but many of them have normal maps from skyrim in u…
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When I atlas my textures it doesn't create an atlas of the diffuse maps but instead of the normal maps as shown in the images.
Before:
![image](https://github.com/user-attachments/assets/6f5faab0-…
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Hi, thank you for your great work!
When I tried to use your code to generate normal maps for the input, I got a tensor that always like (0, 0, 1) for every pixel. This is strange. Here is my code:
…
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Attempting to convert a normal map results in the error:
Type is VTF_LEGACY_RSRC_IMAGE
Resource to image error: Unsupported image format: IMAGE_FORMAT_LINEAR_BGRX8888
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I'm experiencing a degradation in model performance when fine-tuning with mesh representation (depth and normal maps). The model initially works well when fine-tuned on the NeRF representation but beg…
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Dear @xinggangw
Hi, and thank you for sharing such an impressive piece of work! The Dynamic-2D GS is an incredible contribution to the field, and I deeply appreciate the effort you have put into mak…
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Bei einem Titel wird ein großes rotes Feld mit dem Inhalt "Karte" ausgegeben (siehe Screenshot). Die Anzeige erfolgt auch in anderen Suchen, zur besseren Auffindbarkeit habe ich diese Suche ausgewählt…
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### What happened?
Various DMG maps are missing sections of wall, and are generally poorly fitting around the artwork.
I don't know if the team were restricted in their use of third parties, or gene…
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need to be added
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Thank you for your excellent work.
I wanted to ask if it would be possible to train without reflectance, given that the normal maps were generated in Blender, as I currently only have mesh informat…