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I am reading from the colour and the depth buffer using OpenGL's `glReadPixels` function and try to achieve a high rendering and reading throughput.
Question: How do I need to use `glReadPixels` to…
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`./build_ros.sh
Building ROS nodes
build exists, deleting
CMake Warning (dev) in CMakeLists.txt:
No project() command is present. The top-level CMakeLists.txt file must
contain a literal, d…
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**Describe the bug**
I followed the instructions to try a build today with the current master
**What kind of a bug is it?**
Make halted
**To Reproduce**
Steps to reproduce the behavior:
1. Fol…
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```
What steps will reproduce the problem?
1. Once I start the program
2.
3.
What is the expected output? What do you see instead?
I expected to be able to select what I want from the menu and anytim…
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```
What steps will reproduce the problem?
1. Once I start the program
2.
3.
What is the expected output? What do you see instead?
I expected to be able to select what I want from the menu and anytim…
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```
What steps will reproduce the problem?
1. Once I start the program
2.
3.
What is the expected output? What do you see instead?
I expected to be able to select what I want from the menu and anytim…
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System information (version)
OpenCV => :3.2
Operating System / Platform => :ubuntu 16.04
Compiler => :
Detailed description
I am following the steps from README.txt to build ORB…
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Pangolin is an awesome UI, and after finding this PinePhone build, I was wondering if there's been any discussion, or if the possibility exists to port this for PineTab. It could really do with more m…
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Hello,
When trying to compile the kinect_fusion with the suggested version from #2 , I found out that all the data code in camera relies on the namespace "picojson", while the version picojson v.0.…
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Hi,here:
I met this kind errors,": error: ‘pangolin::GlBuffer::GlBuffer(const pangolin::GlBuffer&)’ is private",while using ubuntu14.04,the default opengl-version is 2.1.
some discussion say …