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Replace all PBR materials with simple diffuse albedo-mapped materials. Remove graphical features related to PBR (reflections, thumbnail rendering...)
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### Environment
Alchemy Test 7.1.9.57822 (64bit)
Release Notes
You are at 67.1, 97.1, 17.3 in Mi Tesoro Island located at simhost-0ef7ab5905a34cba4.agni
SLURL: http://maps.secondlife.com/secondl…
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recently @yaRnMcDonuts had issues to use TextureAtlas generator for his PBR models.
not sure if issue or feature.
but:
`
Geometry geom = TextureAtlas.makeAtlasBatch(scene, assetManager, 2048);…
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**Describe the bug**
When using a HDRI file, reflections are not visible on Non-PBR materials (like OBJ and some Assimp formats)
**To Reproduce**
Steps to reproduce the behavior:
1. Open the fi…
Meakk updated
7 months ago
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This question was asked recently: "How do I kill reflection in a PBR material?"
You can't. If you increase Roughness in a dieletric, it will appear less reflective. However, zero reflection is math…
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Convert `KHR_materials_common` glTF 1.0 extension properties to PBR in `updateVersion`.
CC #330
ggetz updated
5 years ago
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## Test plan
See "Saving Composition" in https://github.com/secondlife/viewer/blob/develop/doc/testplans/pbr_terrain_composition.md
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## Environment
* OS Version: Ubuntu 20.04
* Source or binary build? binary build
* If this is a GUI or sensor rendering bug, describe your GPU and rendering system.
- Rendering plugin: ogre
…
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Currently Horde supports only Collada file format for input, which is a bit old by today's standards. I'm planning to implement GLTF and FBX support to converter and rename it to Asset converter.
tin…
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```
Datasmith export error:
'bpy_prop_collection[key]: key "Specular" not found'
Traceback (most recent call last):
File "C:\Users\PC\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addon…
fherx updated
2 months ago