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**Describe the bug**
When opening a .fbx file with PBR texture, F3D do not show them as PBR.
**To Reproduce**
Steps to reproduce the behavior:
1. Open this file with F3D:
[FN_Scar_L_FBX.zip](…
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单单安装一个 Textures Unlimited 是不会有什么颜色自定义功能的。
所以还需要一个 Textures Unlimited Recolour Depot - https://forum.kerbalspaceprogram.com/topic/174188-112x-textures-unlimited-recolour-depot/#comment-3361270
可惜…
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### Is there an existing issue for this?
- [x] I have searched the existing issues.
### Please describe the feature you have in mind and explain what the current shortcomings are?
Currently, if you…
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## Bevy version
0.13.2; main (9d59e52bb0deb7ae4ea002541bd8cbf2ccb0b4eb)
## Relevant system information
```
SystemInfo { os: "Linux 39 Fedora Linux Asahi Remix", kernel: "6.8.7-402.asahi.fc39…
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Similar to the following in FS:
![Image](https://github.com/user-attachments/assets/57c38657-e14c-46c5-86ae-28dd1144437e)
## Test Plan
TBD
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Hi
I'm trying to use the PBR material with some textures, but the textures doesn't "stick" on the surface. It looks like it's just projected onto it.
Even when I use "reapeat" it doesn't stick.
…
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Hi, im just checking in on how the state is for VR with PBR textures are coming along.
Cheers
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Using a PBR viewer (LL, FS), with Mirrors set to "on", view or cam closely to an object with Binn-Phong "Shininess" set to any setting other than "none". The face with a "shine" setting will turn gree…
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Hello, first thanks for providing this.
I wanted to try the effect but it seems to not work at all on a deferred rendering path.
If I switch to Forward+ it works immediately. Is deferred not sup…
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### Environment
Environment
Second Life Release 7.1.12.11386494836 (64bit)
Release Notes
You are at 187.9, 85.3, 24.1 in Product Engine located at simhost-039ac35d0127be4e0.agni
SLURL: http://maps…