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https://youtu.be/E-5kdVB1FAU?si=02GoXN1AKW5WSkKY
(The sound in the YouTube video was not recorded. Please note.
Although the subtitles are in Korean, you can see the subtitle of the next chapter …
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# The Problem
In development mode, when you make a change to a talon hud walkthrough (either a markdown or a json walkthrough, it doesn't matter which) Talon HUD walkthrough widgit freezes, loses a…
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The text. of the progress hud does. not change when I set the progress text. I even tried it out in a simple program that just loaded a basic view and changed the text. I have to hide the hud then cha…
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Seems that Passive Powers collides with Auga in a bad way, making the equip progress bar be stuck in some test mode default state, and the sneak bar remains permanently stuck on the screen and static.…
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When a HUD has a tap to dismiss button and auto-hide after a few seconds, a race condition exists when the HUD has been dismissed through a tap and a new HUD is shown shortly thereafter.
##### Scenari…
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I'm using your framework with swift and am trying to make a progress HUD hide automatically after the success action was called.
```swift
let hud = M13ProgressHUD(progressView: M13ProgressViewRin…
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While reloading should probably just be removed and replaced with 1st person animations, it might be nice to have an optional HUD element to show the reload bar progress. In any case, the bar for sho…
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Hello! Is it possible to fully remove hud from the game, and let the game use the entire screen for a map? When I try to do it, it ends up in garbage textures or sometimes, game freezing when I try to…
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**Describe the bug**
In the UI it shows one amount but the auto bolus keep going
**Attach an Issue Report**
See reports attached.
**To Reproduce**
Steps to reproduce the behavior:
Unknown …
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In some places the following / unfollowing actions display a status HUD, but in some places they do not. The HUD blocks the UI, which isn't great, but showing the progress of a follow/unfollow action…